
Fundamentals of Shooter Game Design: Advanced Game Design (Voices That Matter) (PDF/EPUB Version)
$18.99
In Game Mechanics: Advanced Game Design, you’ll learn how to:
* Design and balance game mechanics to create emergent gameplay before you write a single line of code.
* Visualize the internal economy so that you can immediately see what goes on in a complex game.
* Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development.
* Apply design patterns for game mechanics—from a library in this book—to improve your game designs.
* Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences.
* Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play.
“I’ve been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art.”
–Richard Bartle, University of Essex, co-author of the first MMORPG
“Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!”
— Raph Koster, author of A Theory of Fun for Game Design.
eBook features:
- Highlight, take notes, and search in the book
- In this edition, page numbers are just like the physical edition